List of Species

Humans
You know, humans. You're one.

Official Government Name: United Earth Official Fleet Name: UESPA, United Earth Space Probe Agency (pre-Federalisation) Homeworld: Earth

Tauni
Everyone wears glasses and has blonde hair. Nutshell: "SG-1" Official Government Name: League of Kelownan States Official Fleet Name: Space Gate Command Canon/OC: Homeworld: Kelowna Alignment: Gates Tech: 2280s Type: Distinctive Features: Augmented reality glasses. Social: Technically split. Some number remain in the Harmony of Horizon.

Licori
Green heroin chic appearance, except the "Mentats" who turn red. Nutshell: "The Gaeni think they're nuts" Official Government Names: Arcadian Empire, Morshadd Commune Official Fleet Name: Arcadian Imperial Fleet, Arcadian House Fleets Canon/OC: OC Homeworld: Morshadd (Arcadian Empire of Morshadd) Alignment: Science Tech: 2300s Type: Humanoid Distinctive Features: Green heroin chic appearance, except the "Mentats" who turn red. Cuisine uses a melange of spices. Social: Ruled by an Emperor who oversees a number of noble houses. Violently eschew thinking machines, using bio-mechanically altered "mentats" in their place. Following the collapse of the old Imperial House, they are now ruled by an Emperor from House Tartresis, who is leading them through the dire post-war reconstruction. Their mentats are now much restrained in scope, accessibility, and remit.

Honiani
Nutshell: "Spiritual Cathedral Ship Builders" Official Government Name: The Star-Kin Official Fleet Name: Honiani Fleet Canon/OC: OC Homeworld: Okatha Alignment: Spiritualist Tech: Current Type: Humanoid Distinctive Features: Slim, pretty males, curvy females, twin nodules on heads (think NGE clips) Social: People with a strong sense of spirituality, who believe that their ornate construction is necessary to compensate the natural world for the resource extraction. Partly democratic, partly oligarchical. Their concept of Lakhept is a call to purge impurity. Today, and in most ages past, this has been a simple call to personal self-reflection and improvement, but in other times it has taken on a darker and more martial nature. There are always strands of this latter thought present, perpetuated through the peaceful times by dedicated monasteries.

Vulcanoids
Copper-blooded people with pointy ears. Totally not elfs.

Vulcans
The original. Touch-telepaths. Extremely strong emotions, that they barely keep in check with logic. Possibly augments? Nutshell: "A Logical Nutshell" Canon/OC: Canon Homeworld: Vulcan Official Government Name: Vulcan Central Directorate Official Fleet Name: Vulcan High Command (pre-Federalisation) Alignment: Tech: Fed-Current Type: Logical Distinctive Features: Pointy ears, evocative eyebrows. Social: Externally, all the expressive emotional range of a vise.

Romulans
Split off from the Vulcans centuries ago. Gained forehead ridges, lost telepathy. Still have strong emotions, but channel them better. Nutshell: "An illogical nutshell." Official Government Name: Romulan Star Empire Official Fleet Name: Romulan Navy Canon/OC: Canon Homeworld: Romulus Alignment: Paranoid Tech: Romulan-Current Type: Republican Empire Distinctive Features: Pointy ears, evocative eyebrows, far more emotional range. Romulan ale is stereotypical contraband throughout quadrant. Social: Government and society in flux after defeat in long, bloody war with Klingons. Taking first steps towards constitutional monarchy.

Amarki
Nutshell: "It's the Abh!" Official Government Name: Confederacy of Amarkia Official Fleet Name: Confederacy of Amarkia Navy Fleet Prefix: CAS Canon/OC: OC Homeworld: Amarkia/Dzinghi III Alignment: Martial Tech: Federation Current Power: Regional Power Type: Vulcanoid Distinctive Features: Blue hair, pale, pointed ears. Big eyes. Carry a dagger everywhere. Everyone without pointy ears is an elf, not the other way around. Social: Chivalric, martial, honour-driven, welcoming, hospitable. Relations: Federation Member The product of a world where a feudal system persisted relatively late, and left an indelible mark. They have a great love of space, and possess one of the largest (and best armed, owing to their persistent warrior culture) member fleets. Bi-gendered, with earth-similar marriage habits. Giving someone your personal sidearm is the Amarki equivalent of a giving someone an engagement ring.

Andorianoids
Antennae!

Andorians
Blue, white hair. Nutshell: "Blue antennae people with quad-marraiges" Official Government Name: Andorian Empire Official Fleet Name: Andorian Guard (pre-Federalisation) Fleet Prefix: none Canon/OC: Canon Homeworld: Andoria Alignment: Martial Tech: Federation Current Power: Regional Power Type: Andorianoid Distinctive Features: Social:. Relations: Federation Member

Aenar
White, white hair. Telepathic. Nutshell: "Andoria's Psychic Counsins" Official Government Name: Andorian Empire Official Fleet Name: Andorian Guard Canon/OC: Canon Homeworld: Andoria Alignment: Mental Tech: Fed-Current Type: Andorionoid Distinctive Features: Social:

Ked Paddah
Swept-back antenna and shades between brown, orange, and red. Nutshell: "Don't rock the boat, bro" Official Government Name: Ked Haggan Official Fleet Name: The Magen Chalal Canon/OC: OC Homeworld: Paddah Alignment: Pragmatist Tech: 2300s Type: Humanoid/Andorian Distinctive Features: Andorian in appearance but with swept-back antenna and shades between brown, orange, and red. Social: Use a Tri-Cameral system of government where the Judicial Branch is subject to lifetime appointments by general election and are considered part of the main houses of parliament. The Ked Paddah like to view their approach to the world as one of being "sensible". Everything should be in moderation, which makes the high-intensity risk taking of the Licori and Gaeni repulsive to them. "Aggadah" is their ruling principle, which is usually translated as "prudence".

Tellaroids
Short, stocky, a bit porcine.

Tellarites
Argumentative. Nutshell: Official Government Name: Tellar Confederacy Official Fleet Name: Tellar State Force (Pre-Federalisation) Canon/OC: Canon Homeworld: Tellar Prime Alignment: Arguing Tech: Fed-current Type: Humanoid/Porcine Distinctive Features: Have raised sarcasm and insults to a fine art. No, seriously, there's probably a museum on Tellar Prime dedicated solely to preserving the most epic burns for future generations. Social:

Ur'razzi
Red skin. Politically dysfunctional. Nutshell: Official Government Name: Official Fleet Name: United Ur'razzi Air Force Canon/OC: Homeworld: Alignment: Paranoid Tech: Type: Distinctive Features: Social:

Chrystovians
Mammalian ectotherms, crazy social scientists. Nutshell: "Big, mad social scientists" Official Government Name: Ashalla Pact / Cardassian Union / formerly Chrystovian Confederacy Official Fleet Name: formerly Chrystovian Navy Canon/OC: OC Homeworld: Chrystovia Alignment: Science Tech: Cardassian Equivalent Type: Humanoid Distinctive Features: Big, Mammalian Ectotherms. 2.25~2.5m tall, limited sexual dimorphism. Social: In general the Chrystovian individual puts a great deal of importance on self-reliance and possessing a large personal skill set. While Chrystovians do not distrust technology they are always aware of it’s limitations and place a great deal of importance in understanding the theory behind how their technology works. Currently proud Cardassian sub-citizens.

Bolians
Acidic body chemistry. Various shades of blue, with a ridge down the center of the head. Most are bald. Like their food rotten. Nutshell: Official Government Name: Official Fleet Name: Canon/OC: Canon Homeworld: Alignment: Tech: 2300s Type: Distinctive Features: Social: Why don't you go try meeting them?

Trill
Spots. Nutshell: "Gee, there's something familiar about that guy." Official Government Name: Official Fleet Name: Trillian Navy Canon/OC: Canon Homeworld: Trillius Prime Alignment: ? Tech: 2300s Type: Humanoid? Distinctive Features: Humanoids with a great deal of skin discolouration in the form of splotches Social: Seem to have some form of ancestory reverence going on, but the details are patchy.

Klingons
GLORY HONOR GLORY HONOR Nutshell: GLORY HONOR GLORY HONOR Official Government Name: Klingon Empire Official Fleet Name: Klingon Imperial Fleet Canon/OC: Canon Homeworld: Qon'os Alignment: Warrior Tech: Fed 2310s Type: Klingonoid Distinctive Features: Brow ridges. Honor and courage. Social: Tension between Great Houses of nobility and the central government, with society in postwar flux under the leadership of Chancellor Renhadd.

Lintrids
Pale skin and plated skulls; traditionally wear ornate masks in public. Nutshell: Official Government Name: Official Fleet Name: Canon/OC: Homeworld: Alignment: Tech: Type: Distinctive Features: Social:

Qloathians
Drama llamas. (Not actually llamas). Nutshell: "The Mellow Exploration Guys" Official Government Name: The Republic of Qloath Official Fleet Name: Now Sarqel Treaty Organization / formerly The Senatorial Navy Canon/OC: OC Homeworld: Arqueniou Alignment: Explorers Tech: 2300s Type: Humanoid Distinctive Features: Forehead ridge at hairline, bony joint protrusions Social: Based around a Republic. They have a strong affinity for the arts and theatre, inspired by the tales of explorers and adventurers called Rides. Their Republic is often unstable, and prone to dramatic collapses and restorations. The current Senate plays very hard. However, as a people they are motivated by a quest for the stars and more knowledge.

Gaeni
Nutshell: "Crazy Science Guys" Official Government Name: Illuminated Technocracy of Gaen Official Fleet Name: Navy of the Illuminated Technocracy of Gaen, Gaeni Institutes Canon/OC: OC Homeworld: Gaen Alignment: Science Tech: 2280s, climbing Type: Humanoid Distinctive Features: Delicately framed, slightly elongated skull, skin tends to be either rusty red through to dark browns. Social: Everything is focused around the Science Institutes, which work together in order to govern.

The Gaeni, or The Illuminated Technocracy of Gaen, are driven researchers, held back largely by the internecine struggle between their Institutes. Their world has a distinct cybertech feel to it, including a level of personal tech use that gives many human Starfleet members the creeps, if not rising to the level of Council concern. Bi-gendered, they have no real concept of marriage in the modern-era. The Technocracy assumes considerable control over child-rearing and education.

Horizonians
A mix of the Tau from 40K and the Aschen from SG1 who look like the Chiss from Star Wars. Plus some Psycho-Pass for extra flavor.

Nutshell: Jerks. Leaders of the nega-Federation (the counter-Federation is the Ashalla Pact). Official Government Name: Harmony of Horizon Official Fleet Name: Peacekeeper Directorate, Public Safety Directorate, Science Directorate Canon/OC: OC Homeworld: Horizon Alignment: Creepy Annoying. Tech: Slightly ahead of present. Type: Unifier Distinctive Features: Leadership are actually uploads of brains acting as infomorphs and puppeteering people, then erasing their memory of it, for a society-wide game of The Sims. Social:

Moy
Looks like a cross between a leech and an orangutan, combining the least aesthetically appealing traits of both inspirations. Cunning, resourceful and patient.

Risans
Sexy humanoids with a funny forehead thing. Nutshell: "The Space Hunks and Space Babes" Official Government Name: The Risan Hedony Official Fleet Name: Risan Warp Lifesaving Club Canon/OC: Canon Homeworld: Risa Alignment: Hedony Tech: 2260s-level Type: Humanoid Distinctive Features: Decorative Mark on their forehead Social: Peaceful, perhaps not libertines but largely focused on relaxation.

Caldonians
Tall. Really tall. Large cranium, three-fingered hands, and dark brown skin. Nutshell: "Bowl-headed science guys" Official Government Name: Caldonian Science Directorate Official Fleet Name: Caldonian Science Directorate Exploratory Division Canon/OC: Canon Homeworld: Caldonia Alignment: Scientists Tech: 2280s Type: Humanoid Distinctive Features: Large cranial ridges from either eye up around the head. At least two meters tall, sometimes a bit more. Pseudoscience sounds more convincing from up there. Social: Science focused, organised around a democratic system where almost anyone in power needs to be a scientist to be taken seriously.

Yrillians
Tall. Really tall. Nutshell: “Pirates who are Giants” Official Government Name: Central Workgang Official Fleet Name: Yrillian Defence Fleet / Independent Yrillian Haulers, aka Upsiders Canon/OC: OC Homeworld: Yrillia/Ethur II Alignment: Shipbuilders. "Bigfoot is a Syndicalist Pirate" Tech: Fed-Level (but used for cheap ships instead of powerful ships) Type: Humanoid Distinctive Features: They're all over 2 meters tall. Social: Referendum-based democracy; always about to tip into civil war. Organised around "work gangs", which are social-units that form an extended family-like bond over their work. They have large shipyards that operate independently of their nominal government, and tend to allow contract work from any source. Possibly the largest single source of pirate hulls in the known galaxy, it is always watched closely by Starfleet Intelligence.

Orions
Green, pheromones. Nutshell: "Sexy Green Space Babe/Hunk Criminals", "Also Cyberpunk" Official Government Name: The Orion Union Official Fleet Name: The Union Navy Canon/OC: Canon Homeworld: Orion/Alukk Alignment: Crime/Money Tech: Federation-level Type: Humanoid Distinctive Features: Green skin, females have pheromones to mess with men (don't look at me, blame Gene Roddenberry) Social: Complex - The Orion Union is full of large companies, and everything worships almighty money. Very high-tech cyberpunk twinge. Very powerful criminal underworld, especially the Orion Syndicate, and strong involvement in slaving and piracy. Update: The Syndicate's power has been broken and the hypercorps at least somewhat reigned in.

Ikeigenites
Official Government Name: Outer Space Alliance Official Fleet Name: Preservation Coalition Space Bureau Canon/OC: Expy Homeworld:Ikeigenoi Alignment: Development Tech: 2310s Type: Amphibious Distinctive Features: Jelloms look like Jellyfish people, generally ranging around 140cm in height. The Muuyozoi look like humanoids, with tentacles in place of hair. Social: An outgoing and trusting people, Ikeigenites have a society built around sport, music, and fashion.

Jelloms
Nutshell: Jellyfish dudes Canon/OC: Expy Distinctive Features: Appear to be upscaled jellyfish, with a bulbous head, a small cylindrical body, and ten limbs. Eight are used for locomotion, the other two for object manipulation. Social: The Jelloms are the most industrious and hardworking of the Ikeigenites, responsible for many of the megaprojects that dot the planet's surface. While they are unable to participate in Beya-War, they are responsible for much of the equipment used in it, and for adjudicating matches. They are particularly well-represented in the business world and in the administration of the OSA.

Muuyozoi
Nutshell: Squid and Octopus people Canon/OC: Expy Distinctive Features: They appear to be normal humanoids, with a black 'face mask' around the eyes and glossy, tentacle-like hair. Kwuida have pointed ears and six tentacles on their head, with the suckers hidden inwards; the Taddo have four and have the suckers facing outward with round ears. Both types have some level of shape-shifting ability, aided by a lack of internal bone structure. They can use their suckers to traverse obstacles, but they perfer to use their hands for fine work. Both of them can spit or secrete a substance known as muuyo, which can paralyze enemies. Artificial muuyo is produced in vast quantities for beya-war. Social: Outgoing and adventurous, Muuyozoi often hunger for adventure and pulse-pounding action. To meet these desires, they invented beya-war, essentially advanced paintball. However, their vibrant personalities have also lead to an artistic outpouring, and the Muuyozoi are always looking for the cutting edge of fashion, and are assisted by Jelloms in bringing their vision to life. The Taddo come from a more militant history, and tend to be a little more reserved than Kwuida (and subsequently more aggressive).

Caitians
Range from 'basically humans with a tail' to 'full-on catperson'. Nutshell: "The friendlier version of those guys from Wing Commander!" Official Government Name: Caitian Cooperative, Caitian Colonial Authority Official Fleet Name: Caitian Grand Fleet Canon/OC: Canon Homeworld: Unknown IC, main seat of power Ferasa Alignment: Engineers Tech: Federation-Current Type: Humanoid Distinctive Features: Cat like features, fur. Social: Friendly, social, focus on aesthetics, loyalty. Politics is full of assholes, navy and civil service pride themselves on being above the politics in response.

Hishmeri
Pirate catlike aliens. Nutshell: Space steppe nomads. Official Government Name: Hishmeri Septs Official Fleet Name: Hishmeri Septs Canon/OC: OC Homeworld: N/A - Migratory Fleet Alignment: Chaotic Annoying with outbreaks of Chaotic Evil Tech: Mixed Type: Felinoid Distinctive Features: Social: Divided into clans. Limited or no separation between civilian and military starships. Likely pursuing the Imelak, who they were probably a genetically altered or created warrior race for before their overthrow.

Felis
Capitalist cats. Catpitalists. Literal actual uplifted cats with thumbs, btw. Nutshell: Official Government Name: League of Independent Felis States Official Fleet Name: The Felis League Fleet Canon/OC: OC Homeworld: Puriurairaru Alignment: Democatic Catpitalist Tech: Type: Felinoid Distinctive Features: Cats with opposable thumbs. Social: Believers in the free market and benevolent uplift, views which do not endear them to the UFP.

Betazoids
Black eyes, psychic Nutshell: "Those Telepath guys with the naked weddings" Official Government Name: Houses of Betazed Official Fleet Name: Betazoid Defence Forces Canon/OC: Canon Homeworld: Betazed Alignment: Peaceful Tech: Federation-level Type: Humanoid Distinctive Features: Telepathy Social: Open, progressive, peaceful

Apiatans
Nutshell: Bee Women Official Government Name: United Hives of Apinae Official Fleet Name: All-Hives Fleet Canon/OC: OC Homeworld: Apinae Alignment: Buzzzzz. Tech: Federation-level. Type: Humanoid Distinctive Features: Insect antenna, features suggesting bees. All present as female. Social: Biological caste system involving queens, drones, and workers with social structures built up from individual hive level. Despite biological loyalty to their queens, workers and drones are fully sapient individuals.

Indorians
Nutshell: "I like hammers" Official Government Name: The Indorian Congress Official Fleet Name: Congressional Navy Canon/OC: OC Homeworld: Indoria/Pyllix System Alignment: Engineers Tech: 2260s Type: Vulcanoid Distinctive Features: Pointed ears, pointy chins, three bony ridges run down their backs, hairline starts much further back than with humans, narrow builds, tall Social: Have formed an oligarchical world government. By their natures, Indorians are engineers, rather than scientists. Their capacity for theory isn't great, but applied sciences comes naturally.

These Indorians have built tremendous skyscrapers on their homeworld, and are building extensive mining colonies on the worlds they have claimed around them, which is part of the reason behind Cardassian interest. Twin gendered with relatively limited dimorphism.

Konen
Elongated Diamond-shaped skull ridge on the forehead. Indigo, red or gold iris, hair colours between red, pink, green. Nutshell: "In Empathy, no one needs to hear you scream" Official Government Name: Aegis of Aeidi Official Fleet Name: Aegis Interstellar Fleet Canon/OC: OC Homeworld: Aeidi Prime Alignment: Spiritual Tech: Cardassian-Current Type: Humanoid Distinctive Features: Elongated Diamond-shaped skull ridge on the forehead. Indigo, red or gold iris, hair colours between red, pink, green. Social: When you can't hide ill-intent, sometimes it doesn't help purge your society of ill-intent. It simply brings it out into the open. Although science has driven out the cruel old gods of the Konen, the mark they have left on society is deep and indelible. For a long time they clashed with the Cardassians, before eventually deciding that they had no practical path to victory.

Yan-Ros
Really strong, really fast. Nutshell: "RWBY!" Official Government Name: Vail Council, The Star-Kin Official Fleet Name: Yan-Ros Rangers Canon/OC: Expy Homeworld: Vail Alignment: Anime Tech: Honiani-Current Type: Humanoid Distinctive Features: Tremendous strength and speed Social: They live on what is basically a deathworld with some of the more lethal flora and fauna the galaxy has seen. However, they seem to think little of it, maintaining a cheerful outlook combined with a taste for tremendously overengineered weapons, personal shields, and adventure. Strongly tied into the Honiani political system.

Padani
Long-lived, but otherwise pretty much human

Nutshell: "CONSTANT VIGILANCE!" Official Government Name: Interstellar Commonwealth Official Fleet Name: Commonwealth Space Force Canon/OC: OC Homeworld: Chara (uninhabitable) Alignment: Grim Acceptance Tech: ISC-Current Type: Humanoid Distinctive Features: All the luck the Federation has had over the course of its history, the Padani haven't. Their entire society is structured upon the resulting reasonable paranoia. Social: Carefully monitored but much more free than that would suggest. Their optimism is battered and bruised but unbroken, with their repeated tragedies making them quite unwilling to stand by idly while others suffer.

Laio
Blue kerbals.

Nutshell: Youthful Explorers Canon/OC:OC Official Government Name: Laian Unity Official Fleet Name: Laian Exploratory Office Homeworld: Laian Alignment: Explorers Tech: Upgrading to Fed Current Type: Kerbaloid Distinctive Features: Blue skin, large heads Social: Exploration, risk-taking, the desire to be first. Is it courage? Is it stupidity? Who knows.

Talarians
Padani Vassals Nutshell: Official Government Name: Interstellar Commonwealth - Talarian Empire Official Fleet Name: Commonwealth Space Force Canon/OC: Canon Homeworld: Jorona Alignment: Militant Tech: ISC-current Type: Humanoid Distinctive Features: Social: Currently vassals of the Padani. The Talarians were known for being grossly authoritarian and patriarchal, which eventually led them to try to push the Padani. Fast forward a few years and the Padani are conducting some social engineering to at least knock the edges off Talarian society.

Rigellians
Reptillians. Tough, plated skin. Like to drink blood. Nutshell: "The turtle guys" Official Government Name: United Worlds of Rigel, The Rigellian Chamber Official Fleet Name: Rigellian Defence Service Canon/OC: Canon Homeworld: Rigel Alignment: Engineers Tech: Federation-level Type: Humanoid Distinctive Features: Skin is tough, plated. Social: Peaceful, intelligent, mercantile. Former members of the Orion Empire, to the point they can argue about who the true heirs to that society are with actual Orions.

Cardassians
Like things hot and dim. 'Spoon' on their forehead; ridged neck. Greyish skin. Nutshell: Jerks. Leaders of the counter-Federation (the nega-Federation is the Harmony). Canon/OC: Canon Homeworld: Cardassia Prime Alignment: Fascist Tech: Type: Distinctive Features: Social:

Kobheerians
Forehead ridges, two large, elongated flat nostrils in the place of a nose. Nutshell: "Unlucky bastards." Official Government Name: Cardassian Union Official Fleet Name: N/A Canon/OC: Homeworld: Alignment: A Cardassian boot stamping on a Kobheerian face forever. Tech: Type: Distinctive Features: Social:

Lecarre
Paranoid fish people. Little visible sex differentiation. Red skin. Nutshell: "Those kooky spy people" Official Government Name: Lecarre Commonwealth Official Fleet Name: Lecarre Space Agency Canon/OC: OC Homeworld: Gervanis Alignment: Paranoid Tech: 2280s (Being uplifted) Type: Humanoid Distinctive Features: Radial fins on their head, not that you'll see them. Most Lecarre the Federation encounters won't look like Lecarre. Social: Limited knowledge at current. They do have a natural aptitude for subterfuge, espionage, and sleight-of-hand. Their agents have impersonated Federation ambassadors, stolen key secrets, including full sensor samples, and generally been a true pest.

Ferengi
The most capitalist capitalists ever to amass capital. Only one brief encounter in quest to-date, with Stargazer Expedition. Nutshell: Official Government Name: Ferengi Alliance Official Fleet Name: None - Ferengi Ships Canon/OC: Canon Homeworld: Alignment: Latinum Tech: Type: Distinctive Features: Big Ears Social:

Yizgisi
Nearly wiped their planet out with grey goo before Starfleet saved them. Nutshell: "In Stellar Shock." Official Government Name: Azsi Popular Democratic Mandate Official Fleet Name: Azsi Stellar Operations Division. Sublight shuttles only. Not warp capable. Canon/OC: OC Homeworld: Nigim. Alignment: 2001 a Space Opera Tech: Early subspace theory, no functioning FTL. Type: Humanoid Distinctive Features: Thin, tall, and angular; with chiseled features but otherwise basic humanoids. Social: The Yizgisi have a 'can do' attitude and a sense that any problem can be solved with daring and sufficiently clever engineering. At its darkest this can also result in aloofness and self-destructive arrogance. The Yizgisi also tend to be wanderers with a semi-nomadic streak that's given them a history of "voting with their feet", a trait often used to preserve their ancient democratic traditions. Currently their society is convulsing from the near-loss of a continent, the mass deaths, and most of all the unsettling revelation they are small fish in a very big pond; stuck in the center of a vast interstellar Federation that while benevolent considers them basically infants born slightly prematurely. None can say what reaction this will provoke long term.

Lamarck
Launched first FTL ship in 2316. Nutshell: "Green-haired party guys" Official Government Name: Homeworld not unified Official Fleet Name: Space Exploration and Colonization Commission (international agency formed in 2318 per Starfleet suggestion). Canon/OC: OC Homeworld: Lamarck. Alignment: The Muppets Tech: Early FTL. Type: Humanoid-ish Distinctive Features: A short species with long manes that run down their back into a tail, and a distinct green tone to their skin. Social: Though good-natured, the Lamarck retain many classic issues of late pre-warp societies. They have a disunited homeworld with multiple competing national blocks, and an unequal society where a few hoard much of their civilization's wealth. On an interpersonal level Lamarck tend to use exaggerated gestures and vocalizations to emphasize their feelings when talking, possibly because their facial expressions are stiff due to a limited number of facial muscles. They have a large streak of xenophilia and are very welcoming of alien visitors.

Avianoids
Not necessarily related species

Sydraxians
Musical birds Nutshell: "Warrior Birbards" Official Government Name: Sydraxian Hierarchy Official Fleet Name: Sydraxian Navy Canon/OC: OC Homeworld: Dar Nakar/Borandt III Alignment: Musical Tech: Fed-Current-ish Type: Avianoid Distinctive Features: Avian, elongated necks, kinda scary Social: Singing is a necessary social skill. Tune-deafness is a life-destroying handicap.

Fiiral
Four tentacles, feathers. Nutshell: Official Government Name: Iridium Kingdom Official Fleet Name: Sarqel Treaty Organization Canon/OC: Homeworld: Alignment: Tech: Type: Distinctive Features: tentacles! Social: Constitutional monarchy, formerly conquered by the Seyek. Domestically the two nations are still integrated but the Fiiral are autonomous signatories to the Sarquel Treaty Organization and the Federation.

Goshawnar
FITEBIRBS. High cheekbone, feather-like hair, lanky arms, attractive faces. Nutshell: "Build me a better flying machine" Canon/OC: OC Official Government Name: the Hagoshan Official Fleet Name: United Lodshar Fleet Homeworld: Lodshar Alignment: Engineering Tech: 2290s now uplifted to Cardassian current Type: Humanoid-Avian Distinctive Features: High cheekbone, feather-like hair, lanky arms, attractive faces Social: In ancient days the Goshawnar organised around "flights" of three-to-five families. Though now flightless mammals, the genetic antecedents of the Goshawnar were equivalent to giant eagles. It is suspected that Preserver intervention was involved.

In modern times, the Goshawnar have an autocratic government, a system which has persisted for decades. The exact autocrat and their regime changes from time to time, and most recently another coup occurred that planted a pro-Cardassian group in power.

Tseskiya
Like a human-sized and shaped crow or raven, with black feathers and a short, sharp black beak. Nutshell: Official Government Name: Harmony of Horizon Official Fleet Name: Canon/OC: Homeworld: Alignment: Tech: Type: Distinctive Features: Social:

Daw
Bat aliens, currently held as thralls by the Ittick-ka Nutshell: Official Government Name: The Ittick-Ka Official Fleet Name: None known Canon/OC: Homeworld: Alignment: Tech: Type: Distinctive Features: Social: friendlyish

Reptillians
Note that these two species are not related.

Dylaarians
Major sexual dimorphism where females generally measure about a meter and a half tall and males much smaller at about 1.25m on average. Reptillian, paint stuff on their skin. Nutshell: "Lizard MPAA" Official Government Name: The Dylaarian Federation Official Fleet Name: Dylaarian Clans Canon/OC: OC Homeworld: Dylaaria Alignment: Scientists/Mercantile Tech: Cardassian Current Type: Reptillian Distinctive Features: Dylaarians are Reptilian creatures, with major sexual dimorphism where Females generally measure about a meter and a half tall and males much smaller at about 1.25m on average. Social: Built around the Clan Conclave, which is a series of large clans that work together in a Federation to guide the Dylaarian people. Extremely focused on the importance of maintaining Intellectual Property, they will go to lengths to protect a patent that other species would consider incomprehensible.

Gorn
Giant aristocratic lizard people. Males generally smaller than females. Nutshell: Official Government Name: The Gorn Official Fleet Name: Gorn Fleet Canon/OC: Homeworld: Alignment: Byzantine, chaps! Tech:Fed Current or better, but much can only be maintained rather than built Type: Distinctive Features: Social: "Dickensian Nightmare"

Ittick-Ka
Giant bugs. Nutshell: "Agressive Bug Folks" Official Government Name: The Ittick-Ka Official Fleet Name: Ittick-Ka Fleet Canon/OC: OC Homeworld: Alignment: Militant Paranoid; believe the only way to be safe is to subjugate everyone else Tech: Old Type: Industrious Insectoid Distinctive Features: Insect Social: Great believers in storytelling and the power thereof.

Seyek
Sneks Nutshell: Inquisitive, Pragmatic Snake-People. Sneeple. Official Government Name: Seyek Union Official Fleet Name: Seyek Space Forces Canon/OC: OC Homeworld: Rethelia Alignment: Explorer Tech: 2300's Type: Reptilian/Snekoids Distinctive Features: Big snakes with arms. Social: Proportional Oligarchy/Constitutional Monarchy. They also have a conquered species, the Fiiral, as part of their society, and there are long-standing religious tensions.

Obar
Nutshell: "Tree People" Official Government Name: The Star-Kin Official Fleet Name: Honiani Fleet Canon/OC: OC Homeworld: Nahr, Tobar System Alignment: Tech: Honiani-Current Type: Arboreanoid Distinctive Features: Tree like Social: Currently merged into the Honiani political system. Capital is Roen-doba.

Vermillions
Large octopus-like amphibians. Touch-telepaths; cannot speak. Nutshell: Official Government Name: Vermillion Connectivity Official Fleet Name: N/A Canon/OC: Homeworld: Alignment: Tech: Type: Distinctive Features: Tentacles. Social:

Dreamers
Intelligent Telepathic Cosmozoa Nutshell: "Spess Whales!" Official Government Name: Dreamer Collective Official Fleet Name: Canon/OC: OC Homeworld: N/A Alignment: Whale Tech: N/A Type: Whale Distinctive Features: Space Whale. Wears something halfway between cybernetics and power armor to give it better abilities to manipulate its environment. Social: Pods. Committed.

Sotaw
Crystal Disco Doggos Nutshell: Mysterious, lowish-tech neutral zone guys Official Government Name: Sotaw Coalition Official Fleet Name: Canon/OC: OC Homeworld: Ornsh Alignment: Tech: 2260s, with Preserver nanomanufacturing Type: Distinctive Features: Glowy bits. Social:

Horta
Rocks what think. Nutshell: Bullwinkle's best friend. Official Government Name: N/A Official Fleet Name: N/A Canon/OC: Canon Homeworld: Alignment: Classic Rock Tech: Stone Age Type: Rock/Ground Distinctive Features: Eat rocks; will assist miners in exchange for keeping some of the tastier minerals. Spread around Federation since first contact in 2260s. Beats scissors, loses to paper. Social: Elaborate tophat is optional.

Breen
Never turn your back on a Breen. Nutshell: "Never turn your back on a Breen" Official Government Name: Breen Confederacy, formerly Breen Alliance Official Fleet Name: Breen Confederacy Fleet, formerly Breen Alliance Fleet Canon/OC: Canon Homeworld: Alignment: Tricksy Tech: 2300s Type: Unknown Distinctive Features: It is a mystery woo~ Social: Never turn your back on a Breen

Gretarians
Peaceful doglike aliens. Nutshell: Space Corgos Official Government Name: Parliament of Doges Official Fleet Name: Canon/OC: OC Homeworld: Gretaria Alignment: Good Boyes Tech: Type: Fluffy yet hypoallergenic. Distinctive Features: Social: Dedicated pacifists on societal level.

Allupii
Not-so-peaceable lupine aliens. Nutshell: "HRE in Space" Official Government Name: Righteous Allupii Empire Official Fleet Name: Canon/OC: OC Homeworld: Alignment: Lupine Tech: 2320s Type: Unknown Distinctive Features: Mottled grey fur, pronounced black noses, generally lupine features. Social: Feudal monarchy, with serfdom. Appreciate a good sword duel.

Tholians
Maybe spiders. Maybe not. Nutshell: "Deploy the energy web!" "But sir, we're asking them to trade?" "DEPLOY THE ENERGY WEB!" Official Government Name: Unknown Official Fleet Name: Unknown Canon/OC: Canon Homeworld: Unknown Alignment: Isolationist. No, more than that. Tech: Unknown Type: Unknown Distinctive Features: Like energy webs. Do not like talking to anyone else. Social: No.

Radwin Assault Robot
The Cylons, by way of DOOM. Nutshell: Crush, kill, de-stroy. Official Government Name: Unknown. Official Fleet Name: Unknown. No starships have been observed. Canon/OC: OC Homeworld: Delta Quadrant. Described as a "blasted firescape" with automated industry and defences at least thirty thousand years old. Starfleet has photorped it via portals, which probably didn't make it nicer. Alignment: Omnicidal Tech: Unknown but advanced. Type: Stabbity. Distinctive Features: Razor claws, cloak of sensor-scrambling feathers, black and magma red coloration. Infiltration units mimic other species but do not speak. Social: Unknown. Appears to value the destruction of other sentient life highly.

Teacup Pig
A small pig. Not sapient, but memetically important nonetheless.

Tofii
A species met by the Stargazer Expedition