User talk:Alliterate/2328 Theatre Response Cruiser

Tweaking the warp core and related equipment for the cheaper D8 alternative, [https://to-boldly-go.github.io/tbg-shipdesigner/shipdesigner.html#%7B%22Name%22:%222328%20Garrison%20Cruiser%20D8%20NoTorp%22,%22Blueprint%20Date%22:%222018-10-30T01:42:54.000Z%22,%22Parts%20List%22:%7B%22name%22:%22T4/5%20Spec%20Parts+Frames%202324-2334%22,%22timestamp%22:%222018-10-17T21:37:30.000Z%22%7D,%22Principal%20Frame%22:%22%5BT3%5D%201500kt%20Cruiser%20Frame%22,%22Module%22:%7B%22Variant%22:%22-%22,%22Type%22:%22No%20Module%22%7D,%22Subsystems%22:%5B%7B%22Name%22:%22Warp%20Core%22,%22Sub-Frame%22:%22%5BT3%5D%5BC+SR-%5D%20Sm%20Cruiser%20Warp%20Core%20Suite%22,%22Settings%22:%5B%7B%22Value%22:0,%22Name%22:%22Safety/Performance%22%7D%5D,%22Components%22:%5B%7B%22Name%22:%22Warp%20Core%20Type%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BM%5D%5BC+%5D%20Type-III%20Block-B%20(YYD)%20Warp%20Core%22%7D,%7B%22Name%22:%22M/AM%20Injectors%22,%22Quantity%22:2,%22Part%22:%22%5BT3%5D%5BM%5D%20Mk%20X%20Sublimator-Compressor%22%7D,%7B%22Name%22:%22Coolant%20Systems%22,%22Quantity%22:2,%22Part%22:%22%5BT3%5D%5BL%5D%20Mk%20IX%20Mod%20L%20Yoyodyne%20Coolant%20System%22%7D,%7B%22Name%22:%22EPS%20Manifold%20System%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BM%5D%5BSR-%5D%20SBD-B%20Efficient%20Manifold%22%7D,%7B%22Name%22:%22Eject%20System%22,%22Quantity%22:1,%22Part%22:%22%5BT3%5D%20EngOS%203.1%20Monitoring%20-%20YYD-Emergency%20VI%20EM%20Rails%22%7D%5D%7D,%7B%22Name%22:%22Engineering%22,%22Sub-Frame%22:%22%5BT3%5D%5BC-SR-%5D%20Md%20Cruiser%20Engineering%20Suite%22,%22Settings%22:%5B%5D,%22Components%22:%5B%7B%22Name%22:%22Structural%20Integrity%20Fields%22,%22Quantity%22:4,%22Part%22:%22%5BT4%5D%5BH%5D%20Type-VIII-H%20SIF%22%7D,%7B%22Name%22:%22Navigational%20Deflector%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BH%5D%20Shaped%20Wavefront%20Deflector%22%7D,%7B%22Name%22:%22Nacelle%20System%22,%22Quantity%22:1,%22Part%22:%22%5BT3%5D%5BL%5D%202%20x%20Unity-Pattern%20Nacelles%22%7D,%7B%22Name%22:%22Replication%20Package%22,%22Quantity%22:4,%22Part%22:%22%5BT4%5D%5BM%5D%20Type-III%20Mass%20Assembly%20Replicator%22%7D,%7B%22Name%22:%22Fuel%20&%20Matter%20Stores%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BM%5D%202325-Heavy%20Pattern%20Deuterium%20Tanks%22%7D%5D%7D,%7B%22Name%22:%22Hull%22,%22Sub-Frame%22:%22%5BT3%5D%5BC-SR++%5D%20Sm%20Automated%20Cruiser%20Hull%20Suite%22,%22Settings%22:%5B%5D,%22Components%22:%5B%7B%22Name%22:%22Hull%20System%22,%22Quantity%22:2,%22Part%22:%22%5BT4%5D%5BM%5D%20Med.%20Alloy-5%20Duranium%20Hull%22%7D%5D%7D,%7B%22Name%22:%22Operations%22,%22Sub-Frame%22:%22%5BT3%5D%5BOE-%5D%20Lg%20Cruiser%20Operations%20Suite%22,%22Settings%22:%5B%7B%22Value%22:false,%22Name%22:%22Isolinear?%22%7D%5D,%22Components%22:%5B%7B%22Name%22:%22Long-Range%20Sensors%22,%22Quantity%22:2,%22Part%22:%22%5BT3%5D%5BH%5D%20Mark-VIII-Heavy%20LR%20Sensor%20Array%22%7D,%7B%22Name%22:%22Navigational%20Sensors%22,%22Quantity%22:1,%22Part%22:%22%5BT3%5D%5BM%5D%20Mark-VIII%20Nav%20Array%22%7D,%7B%22Name%22:%22Survey%20Sensors%22,%22Quantity%22:0,%22Part%22:%22No%20Survey%20Sensors%22%7D,%7B%22Name%22:%22Science%20Labs%22,%22Quantity%22:2,%22Part%22:%22%5BT4%5D%5BH%5D%20Spock-E%20Pattern%20Lab%22%7D,%7B%22Name%22:%22Computer%20Core%22,%22Quantity%22:3,%22Part%22:%22%5BT4%5D%5BM%5D%20Type-VI%20Isolinear%20Core%22%7D,%7B%22Name%22:%22Operating%20System%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%20Majel%203.5%20OS%22%7D,%7B%22Name%22:%22Secondary%20Core%22,%22Quantity%22:0,%22Part%22:%22No%20Core%22%7D,%7B%22Name%22:%22Diplomatic%20Package%22,%22Quantity%22:2,%22Part%22:%22%5BT3%5D%5BH%5D%20Lwaxana%20'21%20Explorer%20Protocol%22%7D,%7B%22Name%22:%22Recreation%20Package%22,%22Quantity%22:1,%22Part%22:%22%5BT3%5D%5BL%5D%202320s%20Compact%20Rec%20Space%22%7D,%7B%22Name%22:%22Sickbay%22,%22Quantity%22:2,%22Part%22:%22%5BT4%5D%5BH%5D%20Quorsh%20Pattern%20Large%20Sickbay%22%7D%5D%7D,%7B%22Name%22:%22Tactical%22,%22Sub-Frame%22:%22%5BT3%5D%5BC-%5D%20Md%20Cruiser%20Tactical%20Suite%22,%22Settings%22:%5B%7B%22Value%22:false,%22Name%22:%22Burst%20Launchers%22%7D,%7B%22Value%22:false,%22Name%22:%22Phaser%20Arrays%22%7D%5D,%22Components%22:%5B%7B%22Name%22:%22Primary%20Phasers%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BH%5D%20Type-VI%20Experimental%20Phaser%20Array%20Full%20Bank%22%7D,%7B%22Name%22:%22Secondary%20Phasers%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BH%5D%20Type-VI%20Experimental%20Phaser%20Array%20Full%20Bank%22%7D,%7B%22Name%22:%22Torpedo%20System%22,%22Quantity%22:0,%22Part%22:%22No%20Torp%22%7D,%7B%22Name%22:%22Short-Range%20Sensors%22,%22Quantity%22:2,%22Part%22:%22%5BT4%5D%5BH%5D%20Mark-VII-Heavy%20SR%20Lateral%20Sensor%20Array%22%7D,%7B%22Name%22:%22Targeting%20Computer%22,%22Quantity%22:1,%22Part%22:%22No%20TCU%22%7D,%7B%22Name%22:%22Deflector%20Shields%22,%22Quantity%22:3,%22Part%22:%22%5BT3%5D%5BH%5D%20Mk-VI-SH%20Shield%20Gens%22%7D,%7B%22Name%22:%22Backup%20Deflectors%22,%22Quantity%22:4,%22Part%22:%22%5BT3%5D%5BH%5D%20Mk-VI-SH%20Shield%20Gens%22%7D,%7B%22Name%22:%22Impulse%20Engine%20Pwr%22,%22Quantity%22:1,%22Part%22:%22%5BT3%5D%5BM%5D%20SDB-09%20High-Power%20Impulse%20Drive%20Sys%22%7D%5D%7D%5D%7D this design] shaves off that last quarter point of SR needed to drop below 115.